HipTextRendererVertex

Don't change those names. If the variable names are changed, the shaders should stop working

Constructors

this
this(Vector3 vPosition, Vector2 vTexST)
Undocumented in source.

Members

Static variables

floatsCount
enum size_t floatsCount;
Undocumented in source.
quadsCount
enum size_t quadsCount;
Undocumented in source.

Variables

vPosition
Vector3 vPosition;
Undocumented in source.
vTexST
Vector2 vTexST;
Undocumented in source.

Meta